Have not prisons — which kill all will and force of character in man, which enclose within their walls more vices than are met with on any other spot of the globe — always been universities of crime?
— Peter Kropotkin, Anarchism: Its Philosophy and Ideal (via philosophybits)
It works like this: Three players, including one main player, sit in separate rooms and watch game pieces cascade down a computer screen. Using telepathy (and a lot of hardware, including a heavily wired brain cap), two players “tell” the main player which way to move the pieces to clear the bottom row.
I know because I put on the funky cap and played this mind game, under the direction of University of Washington’s Rajesh Rao and his team. It’s part of the first video in NPR’s new exploration of the future.